CurrySW RTA Room【Summoners War】
Josephine(Water Paladin)
regading runes
I would recommend vio, will. Swift might be interesting too, although it's pretty irregular. If you can move before any of the enemy monsters, you might be able to stop them with skill2
regarding artifacts
I think any of the main options would be fine. I think hp or def is good for turn2 It's important to make sure she doesn't get knocked down For turn1 you may want to use atk because you need to do more damage hp is necessary to avoid being knocked down by sonia's attack, so please set your main option to hp I recommend wind damage cut for the left sub-option crdmg increase option would also be good right sub option is recommended to increase skill1 or 2 acc Please adjust to max in combination with leader skill
Priority of statuses
Prioritize the statuses in the following order: hp, def, speed, acc, atk, crdmg, res, cri rate.
for hp
Aim for +25k in the end. Balance is important for this monster, so try different things By doing so, you'll know what hp you should aim for
for def
As with hp, try various things to find the best def I think you should aim for +700 or more.
for res
I set it to max, but it's not my priority. She can remove stun with passive, but that's not the only way to debuff enemies. You need to be especially careful with def break. That's why I have her res maxed.
for speed
I think you need about +150 for turn1, otherwise +100 is fine. Please improve other stats rather than speed.
for acc
Aim for about 40 It's necessary to use her leader skill to max it out. I often use karnal's leader skill, but it may not be useful against cc teams. Sometimes it's more important to use her leader skills to make the right counters
for atk
Aim for +500 or higher It's not a high priority.
for cri rate
Not necessary.
for crdmg
130% is sufficient
Usage
Basically used against for cc teams For example, for valantis, giana, moore, etc. But if the enemy is using supporters, she may be useless. The first time she may be able to use her passive effect to stop the enemy monster, but then she may be countered. In that case, her passive's cooltime may not have come back, so the situation may become less effective
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